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Design Technology

Curriculum statement for Design Technology

Intent 

It is our intent for Design Technology at Robertswood to give children the opportunity to develop new skills, knowledge and understanding of designing and making functional products which will excite, inspire and nurture children to think independently, creatively and imaginatively and to design and make products by exploring the designed and made world in which we all live and work.


We want the children at Robertswood to become confident to plan and explore their own ideas through a range of different creative and practical activities and skills exploring products, materials, equipment and techniques to develop knowledge, understanding, skills and technical expertise. This will enable them to engage in a process of design and making, creating a range of structures, mechanisms, textiles, electrical systems and food products with purpose and enthusiasm and making sure to take into account their products purposes and users.


Children will learn how to take risks, understand the value of making mistakes and develop the confidence to pave their way through challenges, becoming resourceful, innovative and enterprising.


They will learn to review, evaluate and test their ideas and products and the work of others drawing inspiration from engineers, architects, designers and chefs. Through the exploration of past and present design and technology they will develop a critical understanding of its huge impact on daily life and the wider world.


Implementation

Projects on a Page by the Design and Technology Association will provide a structure for planning and progression of DT across school. Teaching of DT will follow the design, make, evaluate cycle. Topics will be rooted in relevant contexts, real or imaginary that stimulate interest and give opportunities to develop technical skills. An annual subject overview ensures children explore structures/construction, mechanisms, electrical, food technology and textiles. Opportunities to link with Information technology will be included. Work will be presented in a class workbook. Labelled sections will develop an understanding of the design process that follows through to secondary school and beyond. The progression document will ensure skills are developed year on year.


Design Brief- To present in context the problem and what product they need to research, design and make.

Success Criteria- look at the brief/ existing designs how will you know you’ve achieved it?

Research- includes…   

  • Investigating- finding examples to look at-      internet/ books/ classroom/ home
  • Disassembly- taking an example apart- what parts does it      have? How do they work? What are they made from?
  • Skills      focus- what      skills do the children need to be able to do- fixing techniques, food      preparation techniques, techniques to make moving mechanisms, techniques      to use with thread and fabric.
  • Mock-ups/      models/ patterns- quick      paper/card models or patterns to test an idea or to provide a template to      follow.

Designing- Using all aspects of the research carried out draw annotated sketches- labelled diagrams- notes. Make lists of materials, equipment/ brief sequence of making.

Making- using the success criteria/ design/plan/notes but encouraged to adapt as they go along. As children go up the school “the finish” will be increasingly important.

Evaluation- Test and evaluate against success criteria and make comparisons to existing products.


As they progress through KS2 they will also consider how key events and individuals have helped shape design and technology globally to consider products in context


Impact

Children will develop creative, technical and practical expertise to confidently complete everyday tasks and take part in our increasingly technological world.


They will build and apply a toolkit of skills, develop knowledge and understanding in order to make high quality prototypes and products for a range of users and test and evaluate their ideas and products and those of others.


They will understand and apply the principles of nutrition and learn how to cook.

Children will learn how to take risks becoming resourceful, innovative, enterprising. Through evaluation of past and present design technology they will develop a critical understanding of its impact on daily life. High quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being in the world where we all live and work.

Subject Overview

Nursery

Nursery

Nursery

Sandwiches

Biscuits

Diva Lamps

Christmas Cake

Clay Christmas decorations 

Nursery

Nursery

  Decorating gingerbread men

Making Bread

Tasting Chinese food

Easter Nests

Mother’s Day 

Nursery

Making a picnic

Making fruit salad

Father’s Day

Model magic

Reception

Reception

Reception

  Shape Biscuits

Model magic

Christmas decorations  

Reception

Reception

Tasting Chinese food

Easter nests

Mother’s Day

Reception

Making sandwiches

Father’s Day 

Year 1

Year 1

Year 1

STRUCTURES

Free standing structures

Design a chair for Baby Bear  

Year 1

Year 1

 MECHANISMS

Sliders and Levers

Moving pictures Traditional Tales 

Year 1

FOOD

Preparing fruit and vegetables

Fruit Jelly 

Year 2

Year 2

Year 2

FOOD

Preparing fruit and vegetables

Fruit Kebabs 

Year 2

Year 2

MECHANISMS

Wheels and Axles

Toy vehicles 

Year 2

TEXTILES

Templates and joining techniques

Puppets

Year 3

Year 3

Year 3

STRUCTURES

Shell structures

Photo Frames 

Year 3

Year 3

MECHANICAL SYSTEMS

Levers and Linkages

Moving monsters

Year 3

FOOD

Health and varied diet

Sandwiches 

Year 4

Year 4

Year 4

TEXTILES

2D shape to 3D product

Xmas stockings  

Year 4

Year 4

FOOD

Healthy and varied diet

Easter designs

Year 4

ELECTRICAL SYSTEMS

Simple circuits and switches

Nightlights 

Year 5

Year 5

Year 5

FOOD

Celebrating culture and seasonality

Bread Making  

Year 5

Year 5

MECHANICAL SYSTEMS

Pulleys and Gears

Moving toys  

Year 5

STRUCTURES

Frame Structures

3D Structures 

Year 6

Year 6

Year 6

TEXTILES

Combining different fabric shapes

Slippers 

Year 6

Year 6

FOOD

Celebrating culture and seasonality

Soup  

Year 6

ELECTRICAL SYSTEMS

More complex switches and circuits

Crumble Controllers

Endpoints for Design Technology

DT 2021 - 2022 (pdf)

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